Dialogue Engineer (In-House)
Dialogue Recording Engineer
Dialogue Engineer (In-House)
ABOUT ME
I'm Sam Papworth, a Dialogue Engineer at Creative Assembly.
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I have spent the last 10 years in multiple different fields of audio, starting in audio engineering and live sound production, and eventually moving into sound design for games and film. Eventually, I landed in the world of video game dialogue.
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Previously in dialogue, I worked at SIDE Global, recording dialogue for a whole host of AAA games. I now work at Creative Assembly, where I am a part of the team that works through the whole dialogue pipeline for Total War: Warhammer 3.
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I am also a freelance sound designer, working on indie games and short films. Feel free to check out my work, and if you fancy working together, don't be afraid to get in touch!